Date of Award

Spring 2012

Degree Name

Bachelor of Science

Major

Psychology

First Advisor

Randolph Lee

Second Advisor

William Mace

Third Advisor

Dan Lloyd

Abstract

As computer games grow in popularity, the negative effects of usage should be studied. Computer games (games played on a computer, tablet, or any web-enabled device) have salient qualities, especially MMORPGs, that cause addictive symptoms. I investigated computer game addiction and usage in Trinity College students. A sample of 114 students (M =20.4 years of age, 61% female) was divided into a non-addicted, social player, and computer-addicted group based on Young's Diagnostic Questionnaire. My results showed that there is no significant correlation between day quality and computer game usage, and no significant correlation between emotional dependence and group. Not enough computer-game addicted subjects participated (n=4), so it was unable to be concluded that computer game addicts have lower GPA, or prefer a certain type of game. However, the large number of social players (n=57) shows that more research needs to be conducted to analyze the prevalence of addictive symptoms.

Comments

Senior thesis completed at Trinity College for the degree of Bachelor of Science in Psychology.

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