This work is accessible only to Trinity faculty, staff, and students. Off-Campus Trinity users should click the "Off-Campus Download" button below, then enter your Trinity username and password when prompted.



Date of Award

Spring 2012

Degree Name

Bachelor of Science


Computer Science

First Advisor

Dr. Madalene Spezialetti


In the last five years, casual gaming has exploded into the video game market. With the promise of products that have a social component, are easy to learn, and are easy to play, casual gaming attracts many who previously would have never considered playing video games. Ka-Boom! seeks to develop a browser based video game, modeled after the well known Bomberman series, that is simple and focuses on player vs. player competition. Since the goal of Ka-Boom! includes multiplayer interaction, a client-server networking model is adopted so that players can interact with the game, as well as each other, over the internet. To develop this model Java is used for the server while the client consists of Flash and Actionscript. Players visit the site hosting Ka-Boom! (, create a user account, play games against other users, and view their in-game statistics. Ka-Boom! is one of first multiplayer video games that is free, simple, and available over the web.


Senior project completed at Trinity College for the degree of Bachelor of Science in Computer Science. Accessible to members of the Trinity community only.